Archive for the ‘Nintendo Wii’ Category

Mario Kart - Mario ThumbMario and friends are back for another fun packed bout of racing in Mario Kart Wii. Although this is the sixth instalment in the series there aren’t really any drastic changes to the tried and tested formula. This isn’t a bad thing as by and large the series evolves with each generation of Nintendo hardware and introduces some new features.

So what’s new this time around? First and foremost is the introduction of motor bikes as vehicles rather than just karts. Instead of just being an afterthought however the bikes handle significantly differently from the karts to make them a worthwhile addition to the game, generally being faster and more responsive, but feeling a bit more unstable (twitchy). Bikes also tend to be lighter than there karting brethren and thus it’s easier to get bullied off the track while riding a pocket rocket, especially if coupled with a very light character.

Another new element this time around is the ability to perform tricks on jumps. A quick jerk of the wheel upwards at the right moment and you get to see Mario or Toad pull off a random smile inducing trick which upon landing gives you a speed boost for a few vital seconds.

There’s a wide variety of characters to choose from, in fact Mario Kart Wii boasts the largest character roster of the series to date spoiling the player with 25 in total, including the ability to use your Mii. Although half of these have to be unlocked during the course of the game most of the best known characters are available from the start.

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Spiny ShellI’ve been giving Mario Kart Wii a bit of a shakedown over the weekend and I had forgotten just how much of a love / hate relationship it is.

For such a cute looking game it somehow manages to bring out the worst in me. I’ve never known a game that can be both so addictive but yet elicit so many venomous comments and curses to be thrown at the screen. This kind of reaction is not even contained to myself, but to others as-well, and over the years I’ve witnessed many a friend curse Mario, Donkey Kong, Toad, et al, with offensive language that would make a builder blush in embarrassment.

We’ve heard of “Road Rage”, but what about “Spiny Blue Shell Rage”? Admittedly it doesn’t roll off the tongue quite as easily, but for me it generates the same sort of feelings.

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Mario Kart Wii CoverMy best intentions lay in ruins, blown aside like dandelion seeds on the wind. I had intended to try and complete some of my back catalogue of games before fully embracing GTA IV when it’s released in a couple of weeks time, but today my resolve finally broke.

I caved in to the adverts, the comments from friends, and the need to have something to revive my flagging gaming spirit and purchased Mario Kart Wii. I’ve played every console version of Mario Kart dating back to the original (and some would say still the best) on the SNES (1992). I’ve always found them hugely enjoyable and behind the cute exterior and gimmicky power-ups lies the beating heart of a polished racing game.

Am I really expecting any major surprises in this iteration? Well, not really. Every new version tends to keep the excellent core gameplay mechanics whilst experimenting with a few new ideas, retaining the best aspects and fortunately ditching those elements that don’t quite work from previous versions. The most obvious gimmick this time around is the use of the Wiimote together with the bundled steering wheel peripheral and I’m intrigued to see how well this works.

Am I looking forward to playing it? Hell yeah!

In some landmark news for UK gamers the Nintendo Wii has now become the fastest selling console to achieve the “one million sold since launch” milestone in UK history. This number was achieved in 38 weeks compared with the Sony PS2 (49 weeks), and Microsoft Xbox 360 (60 weeks).

This is an impressive achievement. In my opinion there hasn’t really been a steady flow of quality “AAA” titles appearing on the platform since its release and this figure highlights just how much of an impression the Wii has had on the hearts and minds of gamers (casual and hardcore alike).

Original source:
Telegraph online

Rejoice! It looks like I’m finally going to have some Wii games to buy later this year that interest me. Leaked European release dates from the Leipzig GC07 conference in Germany have surfaced on the net and if confirmed it’s going to be a busy 4th quarter for Nintendo fans.

Metroid Prime 3: Corruption - October 26th
Endless Ocean - November 9th
Super Mario Galaxy - November 16th
NiGHTS - November 23rd
Resident Evil: Umbrella Chronicles - November 30th

A date for the highly anticipated DS title The Legend of Zelda: Phantom Hourglass has also surfaced as October 19th.

Originally sourced from
Kotaku

As-well as Microsoft and Sony having E3 conferences revealing some nuggets of information, Nintendo also had there own little shin dig on Wednesday at the Civic Auditorium (Santa Monica). Even though this news is probably old hat now I thought it was only fair to extract some facts and information from the conference.

Of special interest was the announcement of Wii Fit with custom hardware (Wii Balance Board) and as anticipated release dates for some high profile first party titles were also revealed. However the dates listed were for the US only and European dates are yet to be announced.

Nintendo platforms have experienced a 69% growth this year.

The Nintendo DS has now doubled its sales percentage of all videogame consoles sold from 12% to 23%!

Nintendo’s strategy of targeting the female demographic seems to be working as they have now achieved a 67 / 33 split for male to female gamers whereas it was stated this is usually 80 / 20.

The Nintendo DS has now sold over 40 million units worldwide and there will be 140 more new titles to appear this year.

Wii Fit was announced for the Nintendo Wii and features a new bit of hardware which is similar to a step aerobics platform known as the Wii Balance Board. The platform can measure weight distribution and calculate your BMI (Body Mass Index). The “game” covers different genres of activities such as aerobics, yoga, muscle conditioning and balance games. A price and release date has yet to be announced.

The Wii Zapper was announced which is basically a light gun incorporating both the Wii remote and Nunchuk and will be compatible with forthcoming games like Resident Evil: Umbrella Chronicles and Medal of Honour. The Zapper will be bundled with first party Nintendo software or sold separately for 19.99 USD.

A new channel is coming to the Wii called Check Mii Out. In the new channel you will be able to vote on Mii’s and search for popular Mii’s.

In terms of online statistics it was stated that 5.5 million players have used the Nintendo Wi-Fi connection with 230 gameplay sessions and the Wii Virtual console has had 5.6 million downloads.

Super Mario Galaxy will be released in US on November 12th.

Super Smash Bros. Brawl will be released in US on December 3rd.

Mario Kart Wii was announced and will feature online play. The game is scheduled to be released globally in quarter 1 2008. A custom steering wheel will also debut alongside the release of the game.


After reading the rumours it has now been officially announced that the Wii will play host to “WiiWare” starting early 2008. WiiWare is going to be a new service that enables developers to make available original downloadable content for sale via the Wii shopping channel. It’s reported that Nintendo will be responsible for setting the price of games (payable via Wii points), but it is up to developers to secure a games rating.

The service is, in some respects, similar to that on offer by both Microsoft and Sony via Xbox Live and Playstation Network repectively, but it’s still great to see Nintendo following suit and offering new original games content and not just virtual console games for download. The only thing that still needs to be answered is how all this new content can be stored. Can SD cards be used? or are the rumours about a new piece of Wii hardware (external HD drive) true?

Official press release via
PR Newswire

Nintendo’s WiiWare Paves The Way For Fresh Games, Cool Consumer Experiences

REDMOND, WA UNITED STATES

Nintendo Sets a New Paradigm: One Game Can Still Make a Difference

SANTA MONICA, Calif., June 27 /PRNewswire/ — The search for the next ingeniously ground-breaking video game has begun. At a private developers conference this week, Nintendo announced the introduction of WiiWare(TM), a game-creation service that will allow developers large and small to create new downloadable video game content for sale by Nintendo through the Wii Shop Channel of the hot Wii(TM) home video game system. WiiWare paves the way for smaller, more creative games to make their way to the public at lower prices, without any inventory risk to developers. The first WiiWare content will launch in early 2008.

“Independent developers armed with small budgets and big ideas will be able to get their original games into the marketplace to see if we can find the next smash hit,” says Nintendo of America President Reggie Fils-Aime. “WiiWare brings new levels of creativity and value to the ever-growing population of Wii owners.”

The possibilities for WiiWare are limited only by the imaginations of developers. WiiWare provides game creators a simple method by which they can get their games to the public. This approach, combined with the remarkable motion controls of the Wii Remote(TM) and Nunchuk(TM), will give birth to fresh takes on established genres, as well as original ideas that currently exist only in developers’ minds. The reduced barriers to development provide developers the freedom to create and an inexpensive,
clearly defined path to reach consumers who will ultimately determine which game will become the Next Big Thing.

WiiWare will be posted on the Wii Shop Channel. As with current Wii Shop Channel offerings, users will redeem Wii Points(TM) to download content. It will support a variety of pricing options. Details about that and upcoming projects will be announced at a later date. For more information about Wii, visit http://www.Wii.com.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 409 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo,
visit the company’s Web site at http://www.Nintendo.com.

Europeans it’s time to rejoice! Nintendo Europe have not forsaken us and has issued its Quarter 3 release schedule. At last some key Wii titles have been dated but before you get too excited there’s still a while to wait before you can get your hands on Super Paper Mario, Mario Party 8 or Trauma Centre.

Mario Party 8 - 13th July 2007
Trauma Center: Second Opinion - 10th August 2007
Super Paper Mario - 14th September 2007

The full release list can be found on
Eurogamer