The latest firmware for the Sony PS3 (2.40) was released today and contained a few tasty morsels to keep gamers happy. Of primary interest to the majority was the introduction of “Trophies”.
Similar in nature to Microsoft’s “Achievements” on the Xbox 360, trophies are earned upon completion of a specific game related task and a little notification will kindly pop-up in the top right hand corner of the screen informing you of your success. However unlike “Achievements” which award a number of points contributing to an overall gamer score trophies are instead just classed as “bronze”, “silver”, “gold” or “platinum, and as you would imagine the easier tasks are classed as “bronze” whilst more difficult ones “gold”. A “platinum” trophy of which there is but one per game is only awarded once all other trophies have been attained for that game.
All these trophies however have little value unless there is some sort of gauge with which gamers can compare themselves against. In Sony’s case each PSN account now has a “Level” (starting at 1) and each trophy earned contributes a certain amount of experience towards the next level. The easiest way to think of this system is as if you’re leveling up your PSN account (like an RPG). We can already assume that thousands of gamers across the globe are beavering away in order to obtain the highest level possible and boast that they’re currently top of the tree.
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Posted in Miscellaneous, Sony PS3
Although I’ve never read any of Robert Ludlum’s original Bourne novels I have enjoyed all the Hollywood movies starring Matt Damon as the ex-secret agent Jason Bourne. The books and movies have been successful but is the video game adaptation going to continue the run? Well, you can decide how the game is going to fare by trying out the demo of The Bourne Conspiracy that’s available on both Xbox Live Marketplace (1.2GB) and PlayStation Network (1.65GB).
The demo provides the player with three levels to play through, two of which “Escape from the Embassy” and the “Paris Chase” I remember from the movies, but I’m assuming the level “Eliminate Divandelen” may have been taken from one of the novels. Firstly players will immediately notice that Matt Damon hasn’t authorised the use of his likeness for the main character. Those of us whom are more familiar with the movies will feel a little disappointed that a new “face” has had to be used to represent Jason Bourne, but on the whole this shouldn’t really matter as long as the game plays well.
The three levels on offer act to showcase the different gameplay styles available in the game, after all this is Jason Bourne we’re talking about so we expect close hand-to-hand combat, thrilling gun fights, and unbelievable car chases. The demo does it’s best to serve up a slice of each but is only partly successful in delivering an exhilarating experience.
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Posted in Demos, Impressions, Sony PS3, Xbox 360
Due to be released this Friday (23rd May, UK) a demo of the eagerly anticipated PS3 exclusive game Haze can be downloaded from the Playstation Network, weighing in at a mighty 1.57GB.
For its huge download size the actual demo is really quite short. You play a soldier from the Mantle Corporation and along with your fellow squad members are dropped into the jungle and tasked with locating a downed transport craft and securing its valuable cargo of Nectar. All in all you can blast through the level in about 15 minutes and even quicker on successive runs and this level merely acts as a tutorial for the controls and the effects of Nectar on your combat skills.
As a Mantle trooper you have access to the performance enhancing drug Nectar. When coursing through your blood Nectar enhances your vision allowing you to easily pick out enemies, increases your strength, and improves the body’s ability to recover from wounds.
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Posted in Demos, Impressions, Sony PS3
A demo of the forthcoming racing game Racedriver: GRID, the next game from Codemasters, the developers behind the really rather good off-road racing game DiRT, is now available to download from both Xbox Live Marketplace (795mb) and Sony Playstation Network (962mb).
The demo offers up a few juicy morsels of racing action. “Grid World” looks like the main single player experience as you pick and choose from driver offers which will reward the player with both money and a number of reputation points. Each offer also has a bonus condition (team objective), for example finish no lower than third to get an extra £1000. The three driver offers available provide a good example of the diverse racing that may be available in GRID and the game mixes things up nicely with some touring car racing at the Jarama Grand Prix circuit in Spain, drift racing around the docks in Yokohama, Japan, and finally partaking in a pro muscle car series event on the streets of San Francisco.
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Posted in Demos, Impressions, Sony PS3, Xbox 360
Whilst agonisingly waiting to get hold of my copy of GTA IV earlier this week I thought I’d check out what the PSN store had to offer. There were a couple of PSP demo’s which I wanted to try out, namely Patapon and God of War: Chains Of Olympus but I thought I’d give the Everybody’s Golf: World Tour demo a whirl.
Before getting into the nitty-gritty it’s worth mentioning that this title is also known under a couple of different names. In Japan it’s known as Everybody’s Golf 5 and if you’re reading this on the other side of the pond from the UK it’s Hot Shots Golf: Out of Bounds.
Although initial impressions suggest this is going to be a lightweight golf game with its large headed cartoon-esque characters once you’re actually in the game it becomes apparent that there’s a serious golf engine running behind the scenes.
The demo allows you to pick from a couple of characters, either “Jasmine” or “Felipe”, each with their own set of stats such as power, control, and spin and once chosen the character can be customised using the limited number of outfits and club types available. It’s apparent that more outfits, clubs and ball types will be selectable in the full retail game but the few on offer here provide an adequate taster of things to come.
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Posted in Demos, Impressions, Sony PS3

Every now and again I get the urge to play a decent old school style shooter that can provide a good gaming fix when you’ve only got limited time to spare. I’d heard that Super Stardust HD on the PS3 was a good classic style shooter and once I’d sorted out my credit card with the PlayStation Network, promptly downloaded it.
The game is very straightforward and at its heart this is similar to the classic Asteroids but with a 21st Century spin to provide fast and frenetic gameplay with the simple aim of destroying anything that moves. The player controls a spacecraft in orbit over a planet using one joystick for movement and the other for directional fire, similar to Robotron or Geometry Wars. However, unlike the aforementioned classics you’re not based on one 2D plane but on the curved plane of the planet you’re orbiting.
Your ship comes armed with three different types of primary weapon, namely the “Rock Crusher”, “Gold Melter” or “Ice Splitter” which are selected via the “L1″ and “R1″ shoulder buttons. Each weapon is not only more suited to certain asteroids and enemies, but slightly different in nature. For example the “Gold Melter”, a beam like burst of fire is more appropriately used against “Gold” asteroids whilst the “Rock Crusher” is best against standard asteroids but provides great fire dispersion.
Although it’s not essential to use the correct weapon type it certainly makes life easier and thus less likely you’ll be swamped with hundreds of asteroid fragments floating around the planet surface and your ship crushed between a rock and the proverbial hard-place.
Certain asteroids contain glowing green cores and when destroyed will leave various power ups to collect such as extra lives, shields or weapon upgrades. Power-ups gradually degrade over time and when left uncollected eventually deteriorate to bonus points.
The game is split into a series of five planets, with each planet separated into five phases culminating with a boss encounter. Each planet gets progressively more difficult and soon the planet atmosphere is swarming with asteroids and enemies to avoid. In the event of an emergency you have a limited number of “bombs” which can be used to clear the immediate area or alternatively a “boost” facility which is unlimited but takes a a few vital seconds to recharge.
The game is gorgeous to behold featuring some great explosions and special effects with some catchy background music tracks which take me back to some of the classic shooters that appeared on the Amiga in the days of yore. Super Stardust HD has all the qualities of a great shooter and at its core is a very playable game that is easy to pick up and play yet hard to master. The game not only provides a great experience but is exceptionally good value at only 4.99 GBP.
Posted in Playstation Network, Reviews, Sony PS3
One of this years most anticipated titles has unfortunately been delayed until next year. It was confirmed by Take-Two yesterday that the title originally set to be released in October 2007 will now be released from Q2 2008, but no specific date has been given.
I must admit this was looking to be one of my “must have” titles of the year and I’m disappointed with the news. However, I will always prefer a delay to a sub-par product being released on-to the market, especially when its a games series as iconic as GTA.
Related links:
Kotaku - Take-Two Execs Explain GTA IV Delay
GamesIndustry: GTA IV delayed until 2008
Posted in News, Sony PS3, Xbox 360
The weekly sales for the US have been revealed for the week ending 14th July and as stated by Sony during their E3 conference the sales of the PS3 have indeed more than doubled since the
100 USD price drop on the 9th July. For the week ending 7th July 17,770 units were sold but the latest figures show that 41,005 units were sold the following week, a dramatic increase of 23,235 units. It will certainly be interesting to see if this is a short term burst or the start of a turnaround for the PS3.
Sales of the other consoles remained generally consistent with the DS, Wii, PSP and PS2 taking the top four spots whilst the PS3 snatches fifth place from the Xbox 360.
Sales breakdown after the jump.


Weekly figures from
VGChartz.com
Posted in News, Sony PS3